Fact sheet
| Game | AstroExpanse |
| Genre | Persistent space-strategy MMO |
| Platform | Web browser (desktop and mobile). Native iOS and Android apps planned |
| Business model | Free to play; cosmetics and conveniences — never power, resources or speed |
| Status | Public test: the test universe First Light runs from 16 Oct to 19 Dec 2026; the launch universe opens on 12 Dec 2026 |
| Languages | English, Czech, Slovak |
| Developer | Independent, solo, built in the open |
| Website | astroexpanse.com |
In one sentence
AstroExpanse is the browser space-strategy classic rebuilt from the ground up — live, fair and free — where every universe ends in a race to build a Gate at the Abyss, the black hole at the galaxy’s core.
In one paragraph
AstroExpanse keeps the loop that made OGame-style games last two decades — mines, research, shipyards, fleets timed to the second, alliances — on the original economy, and rebuilds everything around it. Every queue, fleet and report updates live. The galaxy is a 3D spiral you fly through, your colony is a scene that grows as you build, and battles are deterministic. It is free and sells only cosmetics and conveniences. And unlike the classics, a universe ends: late in each season the Abyss wakes and alliances race to build its Gate.
Media
Screenshots and clips are available on request. Please do not use OGame art or logos alongside our material — we are an independent game in the same tradition, not affiliated with Gameforge.